﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Audio;

namespace dahtd4ever.GameScreens
{
    class GameOver
    {
        public GameOver()
        {
        }

        public void Update(GameTime gameTime)
        {
        }

        public void Draw()
        {
        }
    }
}
